变老的大二 发表于 2023-12-21 11:17
劳模还要被裁,索尼卸磨杀驴啊,还要再关闭一家工作室,是嫌自己第一方阵容不够少吗? ...
Whatever final decisions Insomniac decided to make about its upcoming projects, some internal documents suggest budget cuts demanded by Sony have complicated matters. Presentations earlier in the year point to a rough projected headcount of 500 moving forward. But a September email from Sony specified a full-time employee max headcount of 470, down from its current estimated 485 employees. PowerPoint slides from a September presentation reference “6 potential areas to reduce headcount,” including a few layoffs, not backfilling certain positions, and placing up to five employees on performance improvement plans which might eventually end in them getting fired.
A more recent presentation in November points to potentially more drastic cuts. “Slimming down Ratchet and cutting new IP will not account for the reductions Sony is looking for,” reads a PowerPoint note attributed to Insomniac head Ted Price. “To remove 50-75 people strategically, our best option is to cut deeply into Wolverine and Spider-Man 3, replacing lower performers with team members from Ratchet and new IP.”
That same presentation argues that releasing a standalone Venom game in 2027 would deliver outsized profits and also create a “bridge” to Spider-Man 3, much like Miles Morales did for Spider-Man 2. It’s unclear if the proposal for that game would have alleviated or reduced the need for cuts. The presentation notes attributed to Price point out that those working on Ratchet and the new IP are veterans of the studio, and cutting them would “lose institutional knowledge and leadership that is key for future titles.” The presentation also notes that cuts to teams would create a flight risk that could lead to additional departures.
Business plans change, and Sony would not confirm if the discussed cuts are still on the table or already completed. But a notes file referencing a November 9 PlayStation off-site meeting reiterates the 50-75 number of cuts. The notes suggest the cuts are being asked of other PlayStation studios as well, including the line “there will be one studio closure.” Sony did not respond when asked to clarify.
亚瑟摩根 发表于 2023-12-21 11:30
国外都讨论
被关的工作室是Media Molecule
ff2077 发表于 2023-12-21 11:27
kotaku挺野鸡了吧 靠谱吗
zid99825 发表于 2023-12-21 11:31
要么mm要么bend咯
zid99825 发表于 2023-12-21 11:31
要么mm要么bend咯
ナルバレック 发表于 2023-12-21 11:34
bend前作那销量和历史直接关闭,有点不太具有现实可能性吧
Yui_hirasawa 发表于 2023-12-21 11:36
什么狗B老板。
被黑客黑了泄露个人信息,老板不管受害的员工反倒还把他们开了? ...
Yui_hirasawa 发表于 2023-12-21 11:36
什么狗B老板。
被黑客黑了泄露个人信息,老板不管受害的员工反倒还把他们开了? ...
哈罗 发表于 2023-12-21 11:41
我看原文的意思是暗示失眠组调老兵过来搞蜘蛛侠,也就是说建议埋了瑞奇
zid99825 发表于 2023-12-21 11:33
主要是主流游戏媒体拒绝挖掘这次泄露的内容,称要“保护泄露的开发者隐私” ...
念小妮 发表于 2023-12-21 11:48
那咱们看来对“cut deeply into"这个字眼有歧义吧,我认为是深度削减金刚狼和蜘蛛侠3预算 ...
S1的巨巨 发表于 2023-12-21 12:07
微软今年主机游戏销量都不好,还花了大钱,不见裁员。怎么索尼这主机游戏双丰收的一直在裁员啊。
—— 来 ...
亚瑟摩根 发表于 2023-12-21 12:09
microsoft gaming确实没印象
不少工作室还扩招了来着
S1的巨巨 发表于 2023-12-21 12:07
微软今年主机游戏销量都不好,还花了大钱,不见裁员。怎么索尼这主机游戏双丰收的一直在裁员啊。
—— 来 ...
hu794 发表于 2023-12-21 12:05
确实,这一次在社交媒体上基本看不到这一次的泄露,更不用说各种挖掘了。
记得没多久前的微软和卡普空泄 ...
S1的巨巨 发表于 2023-12-21 12:16
那就更怪了。
索尼游戏业绩好,裁员。
微软游戏业绩差,不裁。
亚瑟摩根 发表于 2023-12-21 12:19
科普个冷知识
做红霞的阿肯奥斯丁分部,都那吊样了
zid99825 发表于 2023-12-21 12:18
重点卡普空那次也是一堆员工信息泄露,实证了现在游戏媒体都是索尼的狗 ...
zid99825 发表于 2023-12-21 12:17
主机销量不好,但是游戏部门营收是在涨的啊
ycy8332589 发表于 2023-12-21 12:27
微软已经不公布xbox部门的营收和利润了
亚瑟摩根 发表于 2023-12-21 12:09
microsoft gaming确实没印象
不少工作室还扩招了来着
朔方原的星 发表于 2023-12-21 12:50
暴雪进来整合完应该会裁一批
ycy8332589 发表于 2023-12-21 12:27
微软已经不公布xbox部门的营收和利润了
S1的巨巨 发表于 2023-12-21 12:16
那就更怪了。
索尼游戏业绩好,裁员。
微软游戏业绩差,不裁。
SergeGlenn 发表于 2023-12-21 14:56
感觉还真可以把索尼游戏部门的营业利润列出来看看趋势变化,挺好奇XBOX部门的是什么样,可惜没有数据
一方 ...
S1的巨巨 发表于 2023-12-21 12:16
那就更怪了。
索尼游戏业绩好,裁员。
微软游戏业绩差,不裁。
andychen 发表于 2023-12-21 15:01
索尼的问题是他们的商业模式太单一了,盯着一只羊蓐总有极限的。另外两家一家搞平台化,一家搞泛娱乐化, ...
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