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楼主: Piano-Forest

[多平台] Capcom《生化危机4 重制版》2023.03.24发售,DLC 9月21日推出

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发表于 2022-10-21 07:12 来自手机 | 显示全部楼层
看起来不错,小刀格挡还是RE2的费小刀耐久脱敌呗,估计一电锯就得一根小刀吧
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发表于 2023-3-12 00:18 | 显示全部楼层
多平台对比
Xbox Series S:
- Resolution Mode: 1440p/~40fps
- Performance Mode: 1080p/60fps

Xbox Series X:
- Resolution Mode: 2160p/~60fps
- Performance Mode: Dynamic 2160p/60fps

PS5:
- Resolution Mode: 2160p/~60fps
- Performance Mode: Dynamic 2160p/60fps

- All versions use the same temporal reconstruction technique for resolution that we saw in RE Village.
- PS5 and Xbox Series X use dynamic resolution for performance mode. PS5's average resolution is slightly higher in this mode in the areas tested, although nothing remarkable (PS5: 1872p | XSX: 1836p).
- Resolution mode enables Ray-Tracing on PS5/XSX by default, but we can enable/disable it in any display mode.
- Xbox Series S does not have Ray-Tracing. It is also not possible to enable enhanced hair. It also suffers from some cutbacks in texturing, LOD and shadows.
- Ray-Tracing improves the overall lighting of specific areas and reflections as we saw in Resident Evil Village. Its use is quite anecdotal.
- On PS5/XSX/PC it is possible to activate a graphics option that improves the physics of Leon's hair and other characters/animals. However, this option causes integration problems with the lighting in the console versions.
- PS5 has a performance advantage over XSX, with an average of 5/10fps over. In any case, I recommend in all versions the performance mode without RT, which maintains a stable 60fps.
- You will have the full performance of the PC version with the final version of the game.
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发表于 2023-3-16 23:57 | 显示全部楼层
DF评测来了,除了摇杆死区问题外认为XSX版本更好


- Resolution mode: Static 2160p using checker boarding (no DRS spotted)
- Chromatic Aberration is broken on PS5 so DF recommends turning it off even if you like the effect in other games
- Series X version looks notably sharper and more stable, but both have the same resolution even with the effect off. DF thinks its either a difference in TAA or reconstruction.

- Performance mode: Appears to use DRS. Similar location tested was 1440p on PS5 and 1728p on Series X.

- Performance mode on PS5|SX with RT and Strand off is extremely stable at 60
- Enabling more settings starts causing performance to drop with VRR being the saving grace.
- DF (john specifically) cites Xbox version being better because of the wider VRR range here compared to PS5
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